Have you ever realized that what you want is right in front of you and what you think you want is a load of crap? I have been pretty reflective lately and it’s led to some great conversations between my wife and I about where we are in life, careers, and whatnot and we have come to some realizations about some things we were chasing. Maybe some of those things weren’t so important and that we wanted to focus energy on some new things going forward. I love my girls and I love my wife… but I have given a lot to my career and I sometimes wonder to what end? I make good money, we have a stable life, cool stuff, and I am upwardly mobile; but are we happier than we were 10 years ago? Have our problems and stresses been reduced? Not really. I make literally 3x what I made 10 years ago and none of those things are measurably better so whats it all for? Krisy and I have really been talking about this and it’s kind of awesome… I’m excited because we are trying to get the ball rolling on some BIG life changes that we feel would simplify things, reduce stress and bring us closer together as a family. I’m not ready to spill the beans yet, but it’s HUGE and exciting.
So what got me thinking about this? It’s another edition of Songs That Get Stuck In My Head! This is one I found on YouTube Thanksgiving day while playing with the girls… They loved the song and I have to admit it’s a catchy tune, but the story spoke to me as well… Give it a listen and let me know if it talks to you.
The Duck Song!
PS: When we DO make those changes you will know because it’s HUGE!
If you are considering rethinking things in your life I highly recommend: ONO, Options Not Obligations: Enrich Your Personal Life by Rethinking Your Financial Life by Mark Warnke. This book has helped me reshape how I think about things and is a book for people who like the idea of family first entrepreneurship.
Why Gamification fails… Just a few quick thought on this topic before I go to bed tonight. I think about this a lot because as a sales manager I see “games” put out by senior management all the time that are not well thought out and poorly implemented. They push these to the field and then no one engages with the “game” because it’s neither interesting or fun, then one of two things happens. Scenario 1: Mid management pretends it was successful inspiring additional time wasted on something no one cares about. Scenario 2: There is tremendous bellyaching from the field and the idea is chalked up as a loss and never done again.
So the question is: Why does gamification fail and what can we do about it? I think I can sum up the problem in one word. Engagement! The number one problem I see with “games” put out by management is there is a LOT of thought as to how to manage and measure the metrics the game is designed to improve. There is also a lot of thought and effort put into the collection of data and additional work placed on lower level managers to track and report results, but very little thought is given to why anyone would want to play the game in the first place. Herein lies the problem… games like this may inspire a few people but most employees will ignore them.
Why? Because we failed to engage them. When designing these games there are two key things that need to be thought about. First, what key metrics am I trying to improve (The more there are the harder this is to do), and second how can I ensure that the maximum number of people are actively engaged? Our problem is we talk a lot about the first issue and very little about the second.
I’ll talk about how to do this tomorrow, but for now I’d like to hear about your experience with games managers have made and what your experience is with them as a developer or player. Were you engaged? Why or why not?
PS: If you are looking for a GREAT book on gamification and how to make it work I recommend Reality is Broken. It is truly fantastic and will change the way you think about gamification and what it can do for you and your business.